Berry Dash: Difference between revisions
No edit summary |
|||
| Line 78: | Line 78: | ||
In update v1.6, save encryption would be added | In update v1.6, save encryption would be added | ||
This isn't just encryption, it's a full save file rework. Before v1.6, saving data was done with the unity [https://docs.unity3d.com/6000.0/Documentation/ScriptReference/PlayerPrefs.html PlayerPrefs] function. It had zero encryption and is quite limited on what you can do. v1.6 uses the [[ | This isn't just encryption, it's a full save file rework. Before v1.6, saving data was done with the unity [https://docs.unity3d.com/6000.0/Documentation/ScriptReference/PlayerPrefs.html PlayerPrefs] function. It had zero encryption and is quite limited on what you can do. v1.6 uses the [[Bazooka Manager]] save file system, a custom save file using [https://en.wikipedia.org/wiki/JSON JSON]. | ||
In the upcoming update v26.1, encryption was fully removed | In the upcoming update v26.1, encryption was fully removed | ||
Save file encryption and server encryption was fully removed in this update. Berry Dash will move to banning cheaters rather than encrypting data. Encryption was nice, but made things a LOT more difficult to work with and a lot more jank and unreliable. | Save file encryption and server encryption was fully removed in this update. Berry Dash will move to banning cheaters rather than encrypting data. Encryption was nice, but made things a LOT more difficult to work with and a lot more jank and unreliable. | ||